EXPERIENCE DESIGN
“Experience Design is intended to give Location Based Entertainment (LBE) students knowledge and experience within the realm of designing interactive user based experiences. This hands-on-class will develop experiences within pre-built themed sets to allow the projects to explore the realm of user experience, storytelling, and lighting without having to build physical environments.” - Entertainment Technology Center
THE TALE OF TURLOUGH O’CAROLAN
An exploration of DMX lighting with an emphasis of syncing lighting with sound.
EMojis: The new Hieroglyph?
This project focuses on delivering information to an audience in an engaging way and considering the thru-put of the audience through the space. The location is an Egyptian tomb themed set.
box pox
This project explores two guests working cooperatively within a themed space. Each guest has a unique task to perform to achieve the goal of the experience. Theme is set as the exploration of an underwater keep.
Project McUltra
This project explores the use of a steampunk themed user interface that is composed of both digital and physical controls. System should consist of at least two sub-systems and make use of the steampunk theme.
Tomb Fast Tomb Furious
This project explores developing a single user experience where an NPC will guide the user as they explore an Ancient Egyptian Tomb in an attempt to solve a mystery/puzzle. This project is to use the Tomb themed set. Designs must use the theme of the space and must begin with the pre-defined storyline.